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Archeage 101 - World Boss rifts

Key Terms in this Section

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World Boss Rifts

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With the introduction of 4.5 they added a little something extra to the basically meaningless World Bosses that were roaming around the world.

 

Prior to 4.5 most of the World Bosses were killed one time for a quest-line (usually the Dream Ring, Ynystere Holy Ring, or a few other items) and then farmed for guild prestige.  Now the World Bosses are still farmed, but now the world bosses have a chance to drop Golden Chests which are very profitable when opened.

 

In addition, after the death of the boss a rift will form which spawns a bunch of mobs and a few sub-bosses which can drop additional Gold Chests as well as Crafting Materials for special “Loot” Cargo packs which are rather profitable.  

 

Militia Quests

 

As a small added bonus, there is a one time quest to be done in each zone that has a world boss that summons a rift.  You can get 500 honor for completing this quest and since all it does is require the rift to completed, it's a no-brainer.  Pick the quest up at the Community Center for each zone. Kill the number of mobs required and then turn the quest in.

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With the World Boss Rifts covered, we will now discuss Consumables.

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